Enterprise systems are increasingly behaving as nodes in a digital, dynamic ecosystem. On the one hand, this new situation requires flexible, spontaneous and opportunistic collaboration activitiesto be identified and established among business parties. On the other hand, it also requires engineerin…
Enterprise systems are increasingly behaving as nodes in a digital, dynamic ecosystem. On the one hand, this new situation requires flexible, spontaneous and opportunistic collaboration activitiesto be identified and established among business parties. On the other hand, it also requires engineering approaches able to integrate new functionalities and behaviours into running systems and active, distributed, interdependent processes. In this paper we present a multi-level architecture, combining organisational and coordination theories with model driven development, for the implementation, deployment and management of dynamic, flexible and robust service-oriented business applications.
In this paper we suggest monitoring ecosystems’ characteristics in negotiation environments, such as the diversity of the organizations’ working areas, which can be used for recommendation for the whole ecosystem to promote the entrance of new organizations or the recommendation of adapting the org…
In this paper we suggest monitoring ecosystems’ characteristics in negotiation environments, such as the diversity of the organizations’ working areas, which can be used for recommendation for the whole ecosystem to promote the entrance of new organizations or the recommendation of adapting the organizations for improving their performance.
This paper presents the results of a EU FP6 funded project named “Open Negotiation Environment” (ONE), including it’s features, the strategies, the use of Model Driven Architecture (MDA), the tools, the process used in the development and the key decisions that drove the entire architecture’s speci…
This paper presents the results of a EU FP6 funded project named “Open Negotiation Environment” (ONE), including it’s features, the strategies, the use of Model Driven Architecture (MDA), the tools, the process used in the development and the key decisions that drove the entire architecture’s specifications.
More and more companies are realising that business is best carried out in project-based virtual alliances and are intensively networking and collaborating with partner companies. This requires convergent, adaptive, and interoperable IT environments ready to support flexible, loosely coupled networ…
More and more companies are realising that business is best carried out in project-based virtual alliances and are intensively networking and collaborating with partner companies. This requires convergent, adaptive, and interoperable IT environments ready to support flexible, loosely coupled networked enterprises, anywhere, anytime - regardless of heterogeneous systems and applications in use. In this paper, a methodology for gathering and analysing user requirements is applied which is specifically tailored for incorporating multi-party views such as necessary for the development of collaboration platforms to support virtual alliances and to prove its significance in a real-world case study. The work presented is performed within the SPIKE project, focusing on the technical, methodological and organisational support of short-term and project-based business alliances between organisations of all types and sizes.
Advancing Internet technologies and the new interactive digital media are affecting the entertainment industry’s distributional models. The traditional distributional channels are being restructured and re-shaped especially in its delivery as well as marketing of such digital products and services.…
Advancing Internet technologies and the new interactive digital media are affecting the entertainment industry’s distributional models. The traditional distributional channels are being restructured and re-shaped especially in its delivery as well as marketing of such digital products and services. This paper provides a conceptual framework to analyze the impacts of the online market arising from the new digital media platform in the entertainment industry. It discusses some of the disruptions and identifies opportunities for the entertainment players to re-think their business models in order to generate revenues to sustain its growth.